osmium dev render-ui (local)
Offline 208.88.69.27:28980 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does osmium dev render-ui (local) rank against other Rust servers?
The last seven days of player hours place osmium dev render-ui (local) at #15,867, within the top 72% of all ranked servers.
How busy is osmium dev render-ui (local)?
At this count osmium dev render-ui (local) is offline, with its last sighting 20 days 22 hours ago.
Lists and tags
What do the server tags on osmium dev render-ui (local) mean?
What the game's server browser reads from osmium dev render-ui (local) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include osmium dev render-ui (local)?
On Rust Population, osmium dev render-ui (local) is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on osmium dev render-ui (local)?
Its rhythm cannot be told yet: too few of osmium dev render-ui (local)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 20 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does osmium dev render-ui (local) run?
osmium dev render-ui (local) uses a map the game generates: procedural.
What are the rules and settings on osmium dev render-ui (local)?
Nothing in osmium dev render-ui (local)'s name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does osmium dev render-ui (local) run?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev render-ui (local) uses. The protocol must match for you to join, and Steam updates it for you.
Is osmium dev render-ui (local) online, and how reliable is it?
Offline at the moment, osmium dev render-ui (local) was last seen 20 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 8 October 2026.
Where is osmium dev render-ui (local) located?
A region is not published by osmium dev render-ui (local). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 208.88.69.27:28980.
Getting in
How do I join osmium dev render-ui (local)?
To connect directly, open Rust's console with F1 and type client.connect 208.88.69.27:28980; or press Launch Rust on this page and Steam opens Rust and joins for you.