r2020-test
Offline 208.88.69.27:38459 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does r2020-test rank against other Rust servers?
Over the past week it ranks #15,869 for player hours, which puts r2020-test in the top 72% of all ranked servers.
How busy is r2020-test?
At this count r2020-test is offline, with its last sighting 19 days 16 hours ago.
Tags
What do the server tags on r2020-test mean?
These are the tags r2020-test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include r2020-test?
On Rust Population, r2020-test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on r2020-test?
Too few wipes are on record for r2020-test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 19 days 16 hours ago the current world was made.
Map and rules
What are the rules and settings on r2020-test?
The name tells you nothing about gather rates: r2020-test states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does r2020-test run?
Rust network protocol 2634 and build 167398 on Linux is what r2020-test uses. Steam updates your game automatically, but you need the same protocol to join.
Is r2020-test online, and how reliable is it?
Offline at the moment, r2020-test was last seen 19 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.
Where is r2020-test located?
No region is published by r2020-test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 208.88.69.27:38459 is where it lives.
Getting in
How do I join r2020-test?
To connect directly, open Rust's console with F1 and type client.connect 208.88.69.27:38459; or press Launch Rust on this page and Steam opens Rust and joins for you.