Rust PopulationField survey · Rust servers
Observing 32,263 players 11,648 servers 2,789 with someone on 72 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,349habitat unknownfirst seen 13 Sep 2026

Chris Rust Server | ScalaCube

Offline 209.192.185.201:2065 checked 1d ago

moddedoxide

Measurements

Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123405:0009:0013:0018:0022:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608005:0009:0013:0018:0022:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:39 UTC19d ago 1 – running 0
Fri 18 Sep, 12:32 UTC40d ago 0 – 21.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Chris Rust Server | ScalaCube rank against other Rust servers?

The last seven days of player hours place Chris Rust Server | ScalaCube at #15,349, within the top 69% of all ranked servers.

How busy is Chris Rust Server | ScalaCube?

At this count Chris Rust Server | ScalaCube is offline, with its last sighting 25 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Chris Rust Server | ScalaCube mean?

These are the tags Chris Rust Server | ScalaCube publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Chris Rust Server | ScalaCube?

These Rust Population lists include Chris Rust Server | ScalaCube: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Chris Rust Server | ScalaCube?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Chris Rust Server | ScalaCube?

Too few wipes are on record for Chris Rust Server | ScalaCube to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 19 days 9 hours ago.

Map and rules

Which map does Chris Rust Server | ScalaCube run?

A procedural map of size 4,250 from seed 8471923, generated by the game, is in use on Chris Rust Server | ScalaCube. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Chris Rust Server | ScalaCube?

No gather rate appears in the name of Chris Rust Server | ScalaCube. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Chris Rust Server | ScalaCube run?

On Linux, Chris Rust Server | ScalaCube runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but you need the same protocol to join.

Does Chris Rust Server | ScalaCube run smoothly?

In the last 48 hours, it averaged 67 server fps, with a low of 39. Entities peaked at 107,455, including buildings, deployables and everything else. Up to 9,997 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Chris Rust Server | ScalaCube online, and how reliable is it?

Currently offline, Chris Rust Server | ScalaCube was last seen 25 hours ago. Judging by the uptime it reports, the last restart was about 18 days 7 hours ago. Over the last 7 full days, 147 of 168 hours were online, or 88%. It was first seen by Rust Population on 13 September 2026.

Where is Chris Rust Server | ScalaCube located?

Nothing published by Chris Rust Server | ScalaCube states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 209.192.185.201:2065 is where it lives.

Getting in

How do I join Chris Rust Server | ScalaCube?

Open the console with F1 in Rust and enter client.connect 209.192.185.201:2065. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players You can join up to 150 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build The game build is 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.