Clan AFK: Rust & Ruin
Online 209.192.255.27:21495 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Clan AFK: Rust & Ruin rank against other Rust servers?
By player hours over the last seven days, Clan AFK: Rust & Ruin places at #15,323, within the top 69% of ranked servers.
How busy is Clan AFK: Rust & Ruin?
Clan AFK: Rust & Ruin holds 0 players at the moment, out of 125 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Clan AFK: Rust & Ruin mean?
What the game's server browser reads from Clan AFK: Rust & Ruin is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Clan AFK: Rust & Ruin?
On Rust Population, Clan AFK: Rust & Ruin is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Clan AFK: Rust & Ruin?
The record holds too few of Clan AFK: Rust & Ruin's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does Clan AFK: Rust & Ruin run?
Clan AFK: Rust & Ruin uses a map the game generates, procedural, at size 2,000 with seed 484554513. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Clan AFK: Rust & Ruin?
The name tells you nothing about gather rates: Clan AFK: Rust & Ruin states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Clan AFK: Rust & Ruin run?
On Linux, Clan AFK: Rust & Ruin runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Clan AFK: Rust & Ruin run smoothly?
It ran at 236 server fps on average over the last 48 hours, and never went below 227. Up to 16,460 entities were present, counting buildings, deployables and everything else. The highest memory usage was 6,217 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Clan AFK: Rust & Ruin online, and how reliable is it?
Clan AFK: Rust & Ruin is up and running at the moment. Judging by the uptime it reports, the last restart was about 27 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 15 October 2026.
Where is Clan AFK: Rust & Ruin located?
No region is published by Clan AFK: Rust & Ruin. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 209.192.255.27:21495 is where it lives.
How to join
How do I join Clan AFK: Rust & Ruin?
To connect directly, open Rust's console with F1 and type client.connect 209.192.255.27:21495; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.clanafk.com.