Rust Practice
Online 209.192.255.43:27093 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Practice rank against other Rust servers?
The last seven days of player hours place Rust Practice at #15,318, within the top 69% of all ranked servers.
How busy is Rust Practice?
Of its 2 slots, Rust Practice is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Rust Practice mean?
What the game's server browser reads from Rust Practice is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Practice?
On Rust Population, Rust Practice is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Rust Practice?
Too few wipes are on record for Rust Practice to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rust Practice run?
A procedural map of size 3,750 from seed 89346548, generated by the game, is in use on Rust Practice. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rust Practice?
Nothing in Rust Practice's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Rust Practice run?
On Linux, Rust Practice runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Does Rust Practice run smoothly?
The last 48 hours saw an average of 118 server fps, with 99 as the lowest. Entities peaked at 81,322, including buildings, deployables and everything else. Up to 4,121 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rust Practice online, and how reliable is it?
Rust Practice is up and running at the moment. About 2 days 2 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 19 October 2026.
Where is Rust Practice located?
A region is not published by Rust Practice. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 209.192.255.43:27093.
How to join
How do I join Rust Practice?
Either enter client.connect 209.192.255.43:27093 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.