Rust Server
Online 210.131.216.37:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:47 UTC27d ago | 2 | – | running | 0 |
| Sat 19 Sep, 22:16 UTC39d ago | 1 | held half | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Server rank against other Rust servers?
By player hours over the last seven days, Rust Server places at #15,358, within the top 69% of ranked servers.
How busy is Rust Server?
The count reads 0 players on Rust Server, which has 50 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Rust Server mean?
The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust Server?
These Rust Population lists include Rust Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust Server?
Averaged over recent wipes, 2 players were counted at the busiest point. 11 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Rust Server?
Its rhythm cannot be told yet: too few of Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 1 hours ago, that is how long the current world has stood.
Settings
Which map does Rust Server run?
A procedural map of size 3,000 from seed 1337, generated by the game, is in use on Rust Server. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Rust Server?
No gather rate appears in the name of Rust Server. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rust Server run?
The setup is Rust network protocol 2634 and build 167058 on Linux for Rust Server. The protocol must match for you to join, and Steam updates it for you.
Does Rust Server run smoothly?
It ran at 82 server fps on average over the last 48 hours, and never went below 38. Up to 147,941 entities were present, counting buildings, deployables and everything else. Up to 6,884 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Rust Server online, and how reliable is it?
Rust Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 11 days 7 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 16 September 2026, Rust Population saw it for the first time.
Where is Rust Server located?
Nothing published by Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 210.131.216.37:28015.
Getting in
How do I join Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 210.131.216.37:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.