Rust PopulationField survey · Rust servers
Observing 55,754 players 11,716 servers 3,252 with someone on 168 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,174EAfirst seen 13 Sep 2026

龙的传人之青春散养

Online EA 210.16.177.45:28956 checked 8m ago

monthly wipes vanillamoddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,174
top 37% · #417 in EA
Last wipe
3d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

1.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:10 UTC3d ago 1 – running 0
Sat 24 Oct, 04:03 UTC5d ago 1 – 1.4 days 1
Fri 23 Oct, 15:04 UTC5d ago 1 – 0.5 days 0
Fri 2 Oct, 01:07 UTC27d ago 1 halved by day 2 21.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 龙的传人之青春散养 rank against other Rust servers?

Seven-day player hours put 龙的传人之青春散养 at #8,174, or #417 in Asia, inside the top 37% of all ranked servers.

How busy is 龙的传人之青春散养?

The count reads 0 players on 龙的传人之青春散养, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 14:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on 龙的传人之青春散养 mean?

What the game's server browser reads from 龙的传人之青春散养 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 龙的传人之青春散养?

These Rust Population lists include 龙的传人之青春散养: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on 龙的传人之青春散养?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 47 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on 龙的传人之青春散养?

龙的传人之青春散养 wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 3 days 20 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does 龙的传人之青春散养 run?

龙的传人之青春散养 uses a map the game generates, procedural, at size 4,000 with seed 993061680. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on 龙的传人之青春散养?

The name tells you nothing about gather rates: 龙的传人之青春散养 states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does 龙的传人之青春散养 run?

The setup is Rust network protocol 2635 and build 168909 on Windows for 龙的传人之青春散养. The protocol must match for you to join, and Steam updates it for you.

Does 龙的传人之青春散养 run smoothly?

The last 48 hours saw an average of 19 server fps, with 12 as the lowest. Entities peaked at 99,716, including buildings, deployables and everything else. Memory use peaked at 3,442 MB. What players experience as lag comes from low fps and a rising entity count.

Is 龙的传人之青春散养 online, and how reliable is it?

You will find 龙的传人之青春散养 online now. Judging by the uptime it reports, the last restart was about 3 days 19 hours ago. Over the last 7 full days, 136 of 168 hours were online, or 81%. It was first seen by Rust Population on 13 September 2026.

Where is 龙的传人之青春散养 located?

By its EA tag, 龙的传人之青春散养 says it is in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 210.16.177.45:28956 is where it lives.

Getting in

How do I join 龙的传人之青春散养?

To connect directly, open Rust's console with F1 and type client.connect 210.16.177.45:28956; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.