private-homelab
Offline 211.230.217.86:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:29 UTC20d ago | 0 | – | running | 0 |
| Thu 8 Oct, 23:40 UTC20d ago | 0 | – | 0.4 days | 0 |
| Thu 8 Oct, 06:44 UTC21d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does private-homelab rank against other Rust servers?
Over the past week it ranks #15,891 for player hours, which puts private-homelab in the top 72% of all ranked servers.
How busy is private-homelab?
private-homelab is offline at this count; we last saw it 20 days 2 hours ago.
Lists and tags
What do the server tags on private-homelab mean?
The game's server browser reads the tags private-homelab publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include private-homelab?
private-homelab appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on private-homelab?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on private-homelab?
Irregular times are when private-homelab wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does private-homelab run?
A procedural map, generated by the game, is in use on private-homelab.
What are the rules and settings on private-homelab?
The name tells you nothing about gather rates: private-homelab states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does private-homelab run?
The setup is Rust network protocol 2634 and build 167231 on Linux for private-homelab. Your game needs the same protocol to join; Steam takes care of updating it.
Is private-homelab online, and how reliable is it?
Currently offline, private-homelab was last seen 20 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is private-homelab located?
No region is published by private-homelab. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 211.230.217.86:28015 is where it lives.
Getting in
How do I join private-homelab?
Either enter client.connect 211.230.217.86:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.