Grand theft Auto 6.2
Online 211.51.104.195:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 03:04 UTC22d ago | 1 | – | running | 0 |
| Tue 6 Oct, 18:03 UTC22d ago | 1 | – | 0.4 days | 1 |
| Fri 2 Oct, 03:45 UTC27d ago | 1 | – | 4.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Grand theft Auto 6.2 rank against other Rust servers?
By player hours over the last seven days, Grand theft Auto 6.2 places at #4,393, within the top 20% of ranked servers.
How busy is Grand theft Auto 6.2?
Grand theft Auto 6.2 holds 0 players at the moment, out of 1 slots. We counted an average of 1 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 14:00 UTC, when an average of 2 players were on.
Lists and tags
What do the server tags on Grand theft Auto 6.2 mean?
What the game's server browser reads from Grand theft Auto 6.2 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Grand theft Auto 6.2?
These Rust Population lists include Grand theft Auto 6.2: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Grand theft Auto 6.2?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Grand theft Auto 6.2?
There is no next wipe to predict: Grand theft Auto 6.2 wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 days 14 hours ago, that is how long the current world has stood.
Settings
Which map does Grand theft Auto 6.2 run?
The map on Grand theft Auto 6.2 is procedural, made by the game at size 4,000 from seed 1361858059. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Wiped 22 days ago.
What are the rules and settings on Grand theft Auto 6.2?
Nothing in Grand theft Auto 6.2's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Grand theft Auto 6.2 run?
On Windows, Grand theft Auto 6.2 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Grand theft Auto 6.2 run smoothly?
It ran at 101 server fps on average over the last 48 hours, and never went below 66. Entities peaked at 142,207, including buildings, deployables and everything else. Memory use peaked at 3,573 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Grand theft Auto 6.2 online, and how reliable is it?
Right now, Grand theft Auto 6.2 is online. About 7 hours ago, it restarted, according to its uptime. It was up 38% of the time over the last 7 full days, 64 out of 168 hours. It was first seen by Rust Population on 1 October 2026.
Where is Grand theft Auto 6.2 located?
A region is not published by Grand theft Auto 6.2. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 211.51.104.195:28015.
Getting in
How do I join Grand theft Auto 6.2?
Open the console with F1 in Rust and enter client.connect 211.51.104.195:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.