Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 23 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,596habitat unknownfirst seen 7 Oct 2026

Mercury Local Review

Offline 211.7.98.121:28115 checked 21d ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#15,596
top 70%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Mercury Local Review rank against other Rust servers?

Over the past week it ranks #15,596 for player hours, which puts Mercury Local Review in the top 70% of all ranked servers.

How busy is Mercury Local Review?

At this count Mercury Local Review is offline, with its last sighting 21 days 3 hours ago.

Tags

What do the server tags on Mercury Local Review mean?

The game's server browser reads the tags Mercury Local Review publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Mercury Local Review?

Mercury Local Review appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Mercury Local Review?

The record holds too few of Mercury Local Review's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 days 4 hours ago.

Map and rules

Which map does Mercury Local Review run?

Mercury Local Review uses a map the game generates: procedural.

What are the rules and settings on Mercury Local Review?

The name tells you nothing about gather rates: Mercury Local Review states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Mercury Local Review run?

The setup is Rust network protocol 2634 and build 167058 on Windows for Mercury Local Review. The protocol must match for you to join, and Steam updates it for you.

Is Mercury Local Review online, and how reliable is it?

Offline at the moment, Mercury Local Review was last seen 21 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.

Where is Mercury Local Review located?

A region is not published by Mercury Local Review. The location a server claims is what Rust Population shows, not the place where the machine stands. 211.7.98.121:28115 is where it lives.

How to join

How do I join Mercury Local Review?

Open the console with F1 in Rust and enter client.connect 211.7.98.121:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167058
Build This server runs game build 167058.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.