Dev server
Offline 212.10.125.172:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Dev server rank against other Rust servers?
Over the past week it ranks #13,264 for player hours, which puts Dev server in the top – of all ranked servers.
How busy is Dev server?
Dev server is offline at this count; we last saw it 41 days 22 hours ago.
Lists and tags
What do the server tags on Dev server mean?
The game's server browser reads the tags Dev server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Dev server?
On Rust Population, Dev server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Dev server?
The record holds too few of Dev server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 42 days 1 hours ago the current world was made.
Map and rules
Which map does Dev server run?
The map on Dev server is procedural, made by the game.
What are the rules and settings on Dev server?
No gather rate appears in the name of Dev server. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Dev server run?
On Windows, Dev server runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.
Is Dev server online, and how reliable is it?
Offline at the moment, Dev server was last seen 41 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 17 September 2026.
Where is Dev server located?
A region is not published by Dev server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 212.10.125.172:28015.
Getting in
How do I join Dev server?
To connect directly, open Rust's console with F1 and type client.connect 212.10.125.172:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.