test1
Offline 212.102.62.168:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test1 rank against other Rust servers?
By player hours over the last seven days, test1 places at #13,861, within the top 61% of ranked servers.
How busy is test1?
At this count test1 is offline, with its last sighting 24 days 20 hours ago.
Tags
What do the server tags on test1 mean?
What the game's server browser reads from test1 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test1?
On Rust Population, test1 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on test1?
Too few wipes are on record for test1 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 22 hours ago.
Map and rules
Which map does test1 run?
The map on test1 is procedural, made by the game.
What are the rules and settings on test1?
Nothing in test1's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does test1 run?
The setup is Rust network protocol 2634 and build 166652 on Windows for test1. Your game needs the same protocol to join; Steam takes care of updating it.
Is test1 online, and how reliable is it?
Offline at the moment, test1 was last seen 24 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.
Where is test1 located?
A region is not published by test1. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 212.102.62.168:28015.
How to join
How do I join test1?
To connect directly, open Rust's console with F1 and type client.connect 212.102.62.168:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.