A Rust Server
Online 212.105.147.238:25673 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:11 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Rust Server rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts A Rust Server in the top 69% of all ranked servers.
How busy is A Rust Server?
A Rust Server holds 0 players at the moment, out of 40 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on A Rust Server mean?
What the game's server browser reads from A Rust Server is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A Rust Server?
These Rust Population lists include A Rust Server: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on A Rust Server?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on A Rust Server?
The record holds too few of A Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 13 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does A Rust Server run?
A Rust Server uses a map the game generates, procedural, at size 3,000 with seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Rust Server?
Nothing in A Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does A Rust Server run?
On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does A Rust Server run smoothly?
The last 48 hours saw an average of 91 server fps, with 59 as the lowest. The entity count reached 49,964: buildings, deployables and all other objects. The highest memory usage was 3,983 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Rust Server online, and how reliable is it?
You will find A Rust Server online now. About 13 days 17 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is A Rust Server located?
Nothing published by A Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 212.105.147.238:25673 is where it lives.
How to join
How do I join A Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 212.105.147.238:25673; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://atomichost.xyz/.