Rust PopulationField survey · Rust servers
Observing 98,236 players 11,880 servers 3,914 with someone on 395 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,481habitat unknownfirst seen 20 Sep 2026

MonkeyCode Test Server

Offline 212.107.28.50:28015 checked 39d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,481
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MonkeyCode Test Server rank against other Rust servers?

By player hours over the last seven days, MonkeyCode Test Server places at #15,481, within the top – of ranked servers.

How busy is MonkeyCode Test Server?

We have no live count for MonkeyCode Test Server right now. It was last seen 39 days 7 hours ago.

Tags

What do the server tags on MonkeyCode Test Server mean?

What the game's server browser reads from MonkeyCode Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include MonkeyCode Test Server?

On Rust Population, MonkeyCode Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on MonkeyCode Test Server?

Too few wipes are on record for MonkeyCode Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 55 days 15 hours ago the current world was made.

Settings

Which map does MonkeyCode Test Server run?

MonkeyCode Test Server uses a map the game generates: procedural.

What are the rules and settings on MonkeyCode Test Server?

The name tells you nothing about gather rates: MonkeyCode Test Server states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does MonkeyCode Test Server run?

The setup is Rust network protocol 2633 and build 162929 on Linux for MonkeyCode Test Server. Steam updates your game automatically, but you need the same protocol to join.

Is MonkeyCode Test Server online, and how reliable is it?

We last saw MonkeyCode Test Server 39 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 September 2026, Rust Population saw it for the first time.

Where is MonkeyCode Test Server located?

A region is not published by MonkeyCode Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 212.107.28.50:28015 is where it lives.

Getting in

How do I join MonkeyCode Test Server?

Either enter client.connect 212.107.28.50:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build This server runs game build 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.