Rust PopulationField survey · Rust servers
Observing 37,293 players 11,693 servers 2,927 with someone on 93 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,502habitat unknownfirst seen 14 Sep 2026

MonkeyCode Test Server

Offline 212.107.28.58:28015 checked 42d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,502
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does MonkeyCode Test Server rank against other Rust servers?

The last seven days of player hours place MonkeyCode Test Server at #15,502, within the top – of all ranked servers.

How busy is MonkeyCode Test Server?

MonkeyCode Test Server is offline at this count; we last saw it 42 days 9 hours ago.

Lists and tags

What do the server tags on MonkeyCode Test Server mean?

The game's server browser reads the tags MonkeyCode Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include MonkeyCode Test Server?

MonkeyCode Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on MonkeyCode Test Server?

Too few wipes are on record for MonkeyCode Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 55 days 1 hours ago.

Settings

Which map does MonkeyCode Test Server run?

A procedural map, generated by the game, is in use on MonkeyCode Test Server.

What are the rules and settings on MonkeyCode Test Server?

Nothing in MonkeyCode Test Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does MonkeyCode Test Server run?

On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam updates it for you.

Is MonkeyCode Test Server online, and how reliable is it?

Offline at the moment, MonkeyCode Test Server was last seen 42 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.

Where is MonkeyCode Test Server located?

A region is not published by MonkeyCode Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 212.107.28.58:28015 is where it lives.

How to join

How do I join MonkeyCode Test Server?

Either enter client.connect 212.107.28.58:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.