Rust PopulationField survey · Rust servers
Observing 66,169 players 11,766 servers 3,487 with someone on 192 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,398habitat unknownfirst seen 17 Sep 2026

MonkeyCode Test Server

Offline 212.107.29.67:28015 checked 40d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,398
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MonkeyCode Test Server rank against other Rust servers?

By player hours over the last seven days, MonkeyCode Test Server places at #15,398, within the top – of ranked servers.

How busy is MonkeyCode Test Server?

MonkeyCode Test Server is offline at this count; we last saw it 40 days 23 hours ago.

Lists and tags

What do the server tags on MonkeyCode Test Server mean?

The game's server browser reads the tags MonkeyCode Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include MonkeyCode Test Server?

On Rust Population, MonkeyCode Test Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on MonkeyCode Test Server?

The record holds too few of MonkeyCode Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 55 days 10 hours ago.

Map and rules

Which map does MonkeyCode Test Server run?

The map on MonkeyCode Test Server is procedural, made by the game.

What are the rules and settings on MonkeyCode Test Server?

The name tells you nothing about gather rates: MonkeyCode Test Server states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does MonkeyCode Test Server run?

On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.

Is MonkeyCode Test Server online, and how reliable is it?

We last saw MonkeyCode Test Server 40 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.

Where is MonkeyCode Test Server located?

A region is not published by MonkeyCode Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 212.107.29.67:28015 is where it lives.

How to join

How do I join MonkeyCode Test Server?

Either enter client.connect 212.107.29.67:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.