Rust PopulationField survey · Rust servers
Observing 43,996 players 11,654 servers 2,908 with someone on 99 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,427habitat unknownfirst seen 14 Sep 2026

MonkeyCode Test Server

Offline 212.107.29.70:28015 checked 41d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,427
no region published
Last wipe
56d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MonkeyCode Test Server rank against other Rust servers?

The last seven days of player hours place MonkeyCode Test Server at #15,427, within the top – of all ranked servers.

How busy is MonkeyCode Test Server?

MonkeyCode Test Server is offline at this count; we last saw it 41 days 22 hours ago.

Tags

What do the server tags on MonkeyCode Test Server mean?

These are the tags MonkeyCode Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include MonkeyCode Test Server?

On Rust Population, MonkeyCode Test Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on MonkeyCode Test Server?

Its rhythm cannot be told yet: too few of MonkeyCode Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 56 days 2 hours ago.

Map and rules

Which map does MonkeyCode Test Server run?

MonkeyCode Test Server uses a map the game generates: procedural.

What are the rules and settings on MonkeyCode Test Server?

Nothing in MonkeyCode Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does MonkeyCode Test Server run?

On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.

Is MonkeyCode Test Server online, and how reliable is it?

We last saw MonkeyCode Test Server 41 days 22 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 14 September 2026.

Where is MonkeyCode Test Server located?

A region is not published by MonkeyCode Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 212.107.29.70:28015.

How to join

How do I join MonkeyCode Test Server?

Open the console with F1 in Rust and enter client.connect 212.107.29.70:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs162929
Build This server runs game build 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.