Rust PopulationField survey · Rust servers
Observing 54,561 players 11,701 servers 3,263 with someone on 144 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,222habitat unknownfirst seen 1 Oct 2026

BastionDEV [RELEASE]

Offline 212.112.119.248:28015 checked 28d ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,222
top 64%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does BastionDEV [RELEASE] rank against other Rust servers?

Over the past week it ranks #15,222 for player hours, which puts BastionDEV [RELEASE] in the top 64% of all ranked servers.

How busy is BastionDEV [RELEASE]?

We have no live count for BastionDEV [RELEASE] right now. It was last seen 28 days ago.

Tags

What do the server tags on BastionDEV [RELEASE] mean?

The game's server browser reads the tags BastionDEV [RELEASE] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166462 (Build): Game build: 166462; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include BastionDEV [RELEASE]?

On Rust Population, BastionDEV [RELEASE] is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on BastionDEV [RELEASE]?

Its rhythm cannot be told yet: too few of BastionDEV [RELEASE]'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 28 days 1 hours ago the current world was made.

Settings

Which map does BastionDEV [RELEASE] run?

BastionDEV [RELEASE] uses a map the game generates: procedural.

What are the rules and settings on BastionDEV [RELEASE]?

The name tells you nothing about gather rates: BastionDEV [RELEASE] states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does BastionDEV [RELEASE] run?

The setup is Rust network protocol 2634 and build 166462 on Windows for BastionDEV [RELEASE]. Steam updates your game automatically, but you need the same protocol to join.

Is BastionDEV [RELEASE] online, and how reliable is it?

Offline at the moment, BastionDEV [RELEASE] was last seen 28 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 1 October 2026.

Where is BastionDEV [RELEASE] located?

Nothing published by BastionDEV [RELEASE] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 212.112.119.248:28015.

Getting in

How do I join BastionDEV [RELEASE]?

Either enter client.connect 212.112.119.248:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166462,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166462
Build Game build: 166462.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.