Evil Wurst Local
Offline 212.114.181.82:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Evil Wurst Local rank against other Rust servers?
Over the past week it ranks #15,491 for player hours, which puts Evil Wurst Local in the top – of all ranked servers.
How busy is Evil Wurst Local?
We have no live count for Evil Wurst Local right now. It was last seen 41 days 14 hours ago.
Lists and tags
What do the server tags on Evil Wurst Local mean?
What the game's server browser reads from Evil Wurst Local is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Evil Wurst Local?
Evil Wurst Local appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Evil Wurst Local?
The record holds too few of Evil Wurst Local's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 48 days 18 hours ago, that is how long the current world has stood.
Map and rules
Which map does Evil Wurst Local run?
Evil Wurst Local uses a map the game generates: procedural.
What are the rules and settings on Evil Wurst Local?
No gather rate appears in the name of Evil Wurst Local. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Evil Wurst Local run?
Rust network protocol 2633 and build 163794 on Windows is what Evil Wurst Local uses. Steam updates your game automatically, but you need the same protocol to join.
Is Evil Wurst Local online, and how reliable is it?
Currently offline, Evil Wurst Local was last seen 41 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 September 2026.
Where is Evil Wurst Local located?
Nothing published by Evil Wurst Local states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 212.114.181.82:28015.
Getting in
How do I join Evil Wurst Local?
To connect directly, open Rust's console with F1 and type client.connect 212.114.181.82:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.