Rust Local Test
Offline 212.13.162.19:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Local Test rank against other Rust servers?
Over the past week it ranks #15,892 for player hours, which puts Rust Local Test in the top 67% of all ranked servers.
How busy is Rust Local Test?
We have no live count for Rust Local Test right now. It was last seen 31 days 21 hours ago.
Tags
What do the server tags on Rust Local Test mean?
The game's server browser reads the tags Rust Local Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Local Test?
Rust Local Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rust Local Test?
Its rhythm cannot be told yet: too few of Rust Local Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 31 days 21 hours ago the current world was made.
Settings
Which map does Rust Local Test run?
Rust Local Test uses a map the game generates: procedural.
What are the rules and settings on Rust Local Test?
No gather rate appears in the name of Rust Local Test. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Rust Local Test run?
On Windows, Rust Local Test runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is Rust Local Test online, and how reliable is it?
We last saw Rust Local Test 31 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 27 September 2026.
Where is Rust Local Test located?
Nothing published by Rust Local Test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 212.13.162.19:28015 is where it lives.
Getting in
How do I join Rust Local Test?
Either enter client.connect 212.13.162.19:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.