RUST-A-FARI
Online 212.132.98.133:28015 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUST-A-FARI rank against other Rust servers?
By player hours over the last seven days, RUST-A-FARI places at #3,902, within the top 18% of ranked servers.
How busy is RUST-A-FARI?
Of its 50 slots, RUST-A-FARI is using 0 right now. Seven days of counting give an average of 1 players and a peak of 3. In the last 48 hours the peak hour came at 19:00 UTC, averaging 2 players.
Lists and tags
What do the server tags on RUST-A-FARI mean?
What the game's server browser reads from RUST-A-FARI is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RUST-A-FARI?
On Rust Population, RUST-A-FARI is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on RUST-A-FARI?
Averaged over recent wipes, 8 players were counted at the busiest point. The crowd on the latest wipe peaked 47 hours in.
What is the wipe schedule on RUST-A-FARI?
RUST-A-FARI wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 20 hours ago.
Settings
Which map does RUST-A-FARI run?
A procedural map of size 3,500 from seed 1962847223, generated by the game, is in use on RUST-A-FARI. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RUST-A-FARI?
The name tells you nothing about gather rates: RUST-A-FARI states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RUST-A-FARI run?
On Linux, RUST-A-FARI runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does RUST-A-FARI run smoothly?
It ran at 95 server fps on average over the last 48 hours, and never went below 51. The entity count reached 94,017: buildings, deployables and all other objects. Up to 2,760 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RUST-A-FARI online, and how reliable is it?
Right now, RUST-A-FARI is online. The uptime it reports suggests a restart roughly 8 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is RUST-A-FARI located?
Nothing published by RUST-A-FARI states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 212.132.98.133:28015.
How to join
How do I join RUST-A-FARI?
To connect directly, open Rust's console with F1 and type client.connect 212.132.98.133:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rust-a-fari.com/.