[ BR/LATAM ] WarDogs Rust | PVE+
Online 212.18.114.104:27588 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [ BR/LATAM ] WarDogs Rust | PVE+ rank against other Rust servers?
Over the past week it ranks #4,257 for player hours, which puts [ BR/LATAM ] WarDogs Rust | PVE+ in the top 19% of all ranked servers.
How busy is [ BR/LATAM ] WarDogs Rust | PVE+?
Of its 50 slots, [ BR/LATAM ] WarDogs Rust | PVE+ is using 3 right now. Averaged over seven days, it drew 0 players and reached a peak of 3. The busiest hour in the last 48 was 20:00 UTC, when an average of 3 players were on.
Lists and tags
What do the server tags on [ BR/LATAM ] WarDogs Rust | PVE+ mean?
The game's server browser reads the tags [ BR/LATAM ] WarDogs Rust | PVE+ publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [ BR/LATAM ] WarDogs Rust | PVE+?
[ BR/LATAM ] WarDogs Rust | PVE+ appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: South America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on [ BR/LATAM ] WarDogs Rust | PVE+?
The next wipe for [ BR/LATAM ] WarDogs Rust | PVE+ is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does [ BR/LATAM ] WarDogs Rust | PVE+ run?
The map on [ BR/LATAM ] WarDogs Rust | PVE+ is procedural, made by the game at size 4,000 from seed 2019754195. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [ BR/LATAM ] WarDogs Rust | PVE+?
No gather rate appears in the name of [ BR/LATAM ] WarDogs Rust | PVE+. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [ BR/LATAM ] WarDogs Rust | PVE+ run?
Rust network protocol 2635 and build 168909 on Linux is what [ BR/LATAM ] WarDogs Rust | PVE+ uses. Steam updates your game automatically, but you need the same protocol to join.
Does [ BR/LATAM ] WarDogs Rust | PVE+ run smoothly?
It ran at 22 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 101,005, including buildings, deployables and everything else. Up to 3,778 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [ BR/LATAM ] WarDogs Rust | PVE+ online, and how reliable is it?
You will find [ BR/LATAM ] WarDogs Rust | PVE+ online now. The uptime it reports suggests a restart roughly 3 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 21 October 2026.
Where is [ BR/LATAM ] WarDogs Rust | PVE+ located?
No region tag comes from [ BR/LATAM ] WarDogs Rust | PVE+, but the name points to South America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 212.18.114.104:27588.
How to join
How do I join [ BR/LATAM ] WarDogs Rust | PVE+?
Either enter client.connect 212.18.114.104:27588 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/zbYv4T6KR7.