Jer1us_offline
Offline 212.220.210.8:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:25 UTC3d ago | 1 | – | running | 0 |
| Sat 24 Oct, 14:03 UTC4d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Jer1us_offline rank against other Rust servers?
Over the past week it ranks #8,029 for player hours, which puts Jer1us_offline in the top 36% of all ranked servers.
How busy is Jer1us_offline?
At this count Jer1us_offline is offline, with its last sighting 3 days 7 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on Jer1us_offline mean?
The game's server browser reads the tags Jer1us_offline publishes: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Jer1us_offline?
On Rust Population, Jer1us_offline is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Jer1us_offline?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Jer1us_offline?
Too few wipes are on record for Jer1us_offline to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 22 hours ago the current world was made.
Settings
Which map does Jer1us_offline run?
Jer1us_offline uses a map the game generates: procedural.
What are the rules and settings on Jer1us_offline?
No gather rate appears in the name of Jer1us_offline. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Jer1us_offline run?
On Windows, Jer1us_offline runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Jer1us_offline online, and how reliable is it?
Offline at the moment, Jer1us_offline was last seen 3 days 7 hours ago. It was up 10% of the time over the last 7 full days, 17 out of 168 hours. It was first seen by Rust Population on 19 October 2026.
Where is Jer1us_offline located?
A region is not published by Jer1us_offline. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 212.220.210.8:28015.
How to join
How do I join Jer1us_offline?
To connect directly, open Rust's console with F1 and type client.connect 212.220.210.8:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.