Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 103 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,011habitat unknownfirst seen 25 Oct 2026

TroubleChute

Offline 212.3.142.44:28015 checked 3d ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#12,011
top 54%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TroubleChute rank against other Rust servers?

By player hours over the last seven days, TroubleChute places at #12,011, within the top 54% of ranked servers.

How busy is TroubleChute?

At this count TroubleChute is offline, with its last sighting 3 days 3 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.

Tags

What do the server tags on TroubleChute mean?

What the game's server browser reads from TroubleChute is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TroubleChute?

TroubleChute appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on TroubleChute?

Too few wipes are on record for TroubleChute to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 23 hours ago, that is how long the current world has stood.

Settings

Which map does TroubleChute run?

The map on TroubleChute is procedural, made by the game.

What are the rules and settings on TroubleChute?

Nothing in TroubleChute's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does TroubleChute run?

On Windows, TroubleChute runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is TroubleChute online, and how reliable is it?

We last saw TroubleChute 3 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 2 full days, 0 out of 48 hours. It was first seen by Rust Population on 25 October 2026.

Where is TroubleChute located?

Nothing published by TroubleChute states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 212.3.142.44:28015 is where it lives.

How to join

How do I join TroubleChute?

Either enter client.connect 212.3.142.44:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.