HTRMSZ Community server
Online 212.73.137.144:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:26 UTC26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does HTRMSZ Community server rank against other Rust servers?
Over the past week it ranks #7,835 for player hours, which puts HTRMSZ Community server in the top 35% of all ranked servers.
How busy is HTRMSZ Community server?
HTRMSZ Community server holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 11:00 UTC, averaging 1 players.
Tags
What do the server tags on HTRMSZ Community server mean?
What the game's server browser reads from HTRMSZ Community server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include HTRMSZ Community server?
These Rust Population lists include HTRMSZ Community server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on HTRMSZ Community server?
Averaged over recent wipes, 4 players were counted at the busiest point. 22 hours after the latest wipe the crowd peaked.
What is the wipe schedule on HTRMSZ Community server?
Too few wipes are on record for HTRMSZ Community server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does HTRMSZ Community server run?
HTRMSZ Community server uses a map the game generates, procedural, at size 3,500 with seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on HTRMSZ Community server?
No gather rate appears in the name of HTRMSZ Community server. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does HTRMSZ Community server run?
On Windows, HTRMSZ Community server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does HTRMSZ Community server run smoothly?
In the last 48 hours, it averaged 91 server fps, with a low of 28. Up to 78,731 entities were present, counting buildings, deployables and everything else. Up to 3,837 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is HTRMSZ Community server online, and how reliable is it?
HTRMSZ Community server is up and running at the moment. The uptime it reports suggests a restart roughly 6 days ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 18 September 2026, Rust Population saw it for the first time.
Where is HTRMSZ Community server located?
No region is published by HTRMSZ Community server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 212.73.137.144:28015.
Getting in
How do I join HTRMSZ Community server?
Either enter client.connect 212.73.137.144:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.