Raiders of the Deep
Online 213.133.102.113:28035 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 1 | – | running | 0 |
| Sun 20 Sep, 19:55 UTC38d ago | 2 | held half | 10.9 days | 1 |
| Sat 19 Sep, 17:10 UTC39d ago | 4 | – | 1.1 days | 1 |
| Thu 17 Sep, 17:45 UTC41d ago | 3 | held half | 2 days | 2 |
| Wed 16 Sep, 18:38 UTC42d ago | 3 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Raiders of the Deep rank against other Rust servers?
By player hours over the last seven days, Raiders of the Deep places at #14,806, within the top 67% of ranked servers.
How busy is Raiders of the Deep?
Of its 40 slots, Raiders of the Deep is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2.
Tags
What do the server tags on Raiders of the Deep mean?
The game's server browser reads the tags Raiders of the Deep publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Raiders of the Deep?
These Rust Population lists include Raiders of the Deep: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Raiders of the Deep?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 22 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Raiders of the Deep?
There is no next wipe to predict: Raiders of the Deep wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does Raiders of the Deep run?
The map on Raiders of the Deep is custom, size 3,000. You can download its published map file from this page.
What are the rules and settings on Raiders of the Deep?
The name tells you nothing about gather rates: Raiders of the Deep states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Raiders of the Deep run?
Rust network protocol 2635 and build 168909 on Linux is what Raiders of the Deep uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Raiders of the Deep run smoothly?
In the last 48 hours, it averaged 213 server fps, with a low of 165. The entity count reached 25,291: buildings, deployables and all other objects. The highest memory usage was 2,908 MB. Players feel lag when fps is low and the entity count climbs.
Is Raiders of the Deep online, and how reliable is it?
Raiders of the Deep is up and running at the moment. The uptime it reports suggests a restart roughly 5 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Raiders of the Deep located?
A region is not published by Raiders of the Deep. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 213.133.102.113:28035.
Getting in
How do I join Raiders of the Deep?
Either enter client.connect 213.133.102.113:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://dauerdrauf.com/.