Rust PopulationField survey · Rust servers
Observing 33,332 players 11,614 servers 2,810 with someone on 68 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,296habitat unknownfirst seen 11 Oct 2026

Rust | Private Server

Offline 213.134.169.79:28015 checked 16d ago

moddedoxide

Measurements

Players now
1/ 12
= 1 player
8% full
7-day average
0
peak –
Rank
#13,296
top 61%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust | Private Server rank against other Rust servers?

The last seven days of player hours place Rust | Private Server at #13,296, within the top 61% of all ranked servers.

How busy is Rust | Private Server?

At this count Rust | Private Server is offline, with its last sighting 16 days 9 hours ago.

Lists and tags

What do the server tags on Rust | Private Server mean?

What the game's server browser reads from Rust | Private Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): The server has 12 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust | Private Server?

Rust | Private Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Rust | Private Server?

Its rhythm cannot be told yet: too few of Rust | Private Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 12 hours ago the current world was made.

Map and rules

Which map does Rust | Private Server run?

Rust | Private Server uses a map the game generates: procedural.

What are the rules and settings on Rust | Private Server?

The name tells you nothing about gather rates: Rust | Private Server states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Rust | Private Server run?

On Linux, Rust | Private Server runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but you need the same protocol to join.

Is Rust | Private Server online, and how reliable is it?

Offline at the moment, Rust | Private Server was last seen 16 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 11 October 2026, Rust Population saw it for the first time.

Where is Rust | Private Server located?

No region is published by Rust | Private Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 213.134.169.79:28015.

Getting in

How do I join Rust | Private Server?

Open the console with F1 in Rust and enter client.connect 213.134.169.79:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp12
Max players The server has 12 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.