Server WorldHosts.fun
Online 213.152.43.100:28775 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 16:51 UTC11d ago | 2 | – | running | 1 |
| Fri 2 Oct, 10:47 UTC27d ago | 1 | held half | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server WorldHosts.fun rank against other Rust servers?
By player hours over the last seven days, Server WorldHosts.fun places at #6,249, within the top 28% of ranked servers.
How busy is Server WorldHosts.fun?
Server WorldHosts.fun holds 1 players at the moment, out of 100 slots. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 04:00 UTC, averaging 1 players.
Tags
What do the server tags on Server WorldHosts.fun mean?
What the game's server browser reads from Server WorldHosts.fun is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Server WorldHosts.fun?
On Rust Population, Server WorldHosts.fun is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Server WorldHosts.fun?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 21 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Server WorldHosts.fun?
The record holds too few of Server WorldHosts.fun's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 11 days 2 hours ago.
Map and rules
Which map does Server WorldHosts.fun run?
Server WorldHosts.fun uses a map the game generates, procedural, at size 3,000 with seed 1516584419. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Server WorldHosts.fun?
Nothing in Server WorldHosts.fun's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Server WorldHosts.fun run?
On Linux, Server WorldHosts.fun runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Does Server WorldHosts.fun run smoothly?
The last 48 hours saw an average of 30 server fps, with 30 as the lowest. Up to 50,527 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,654 MB. Players feel lag when fps is low and the entity count climbs.
Is Server WorldHosts.fun online, and how reliable is it?
Server WorldHosts.fun is up and running at the moment. Judging by the uptime it reports, the last restart was about 6 days 5 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Server WorldHosts.fun located?
Nothing published by Server WorldHosts.fun states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 213.152.43.100:28775 is where it lives.
How to join
How do I join Server WorldHosts.fun?
Either enter client.connect 213.152.43.100:28775 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://worldhosts.fun.