Rust PopulationField survey · Rust servers
Observing 103,131 players 11,899 servers 3,962 with someone on 371 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,339habitat unknownfirst seen 2 Oct 2026

My Untitled Rust Server

Offline 213.176.77.146:28915 checked 7d ago

moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 01:54 UTC8d ago 0 – running 0
Mon 19 Oct, 12:49 UTC10d ago 0 – 1.5 days 0
Thu 15 Oct, 19:09 UTC13d ago 0 – 3.7 days 0
Thu 8 Oct, 20:29 UTC20d ago 0 – 6.9 days 0
Wed 7 Oct, 17:29 UTC22d ago 0 – 1.1 days 0
Tue 6 Oct, 17:54 UTC23d ago 0 – 1 days 0
Sun 4 Oct, 15:39 UTC25d ago 0 – 2.1 days 0
Sun 4 Oct, 06:51 UTC25d ago 0 – 0.4 days 0
Fri 2 Oct, 04:50 UTC27d ago 0 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Untitled Rust Server rank against other Rust servers?

The last seven days of player hours place My Untitled Rust Server at #15,339, within the top 69% of all ranked servers.

How busy is My Untitled Rust Server?

At this count My Untitled Rust Server is offline, with its last sighting 7 days 20 hours ago.

Tags

What do the server tags on My Untitled Rust Server mean?

The game's server browser reads the tags My Untitled Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include My Untitled Rust Server?

These Rust Population lists include My Untitled Rust Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on My Untitled Rust Server?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on My Untitled Rust Server?

Irregular times are when My Untitled Rust Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 8 days 14 hours ago.

Settings

Which map does My Untitled Rust Server run?

The map on My Untitled Rust Server is procedural, made by the game.

What are the rules and settings on My Untitled Rust Server?

Nothing in My Untitled Rust Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does My Untitled Rust Server run?

The setup is Rust network protocol 2634 and build 167781 on Windows for My Untitled Rust Server. The protocol must match for you to join, and Steam updates it for you.

Is My Untitled Rust Server online, and how reliable is it?

Offline at the moment, My Untitled Rust Server was last seen 7 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.

Where is My Untitled Rust Server located?

Nothing published by My Untitled Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 213.176.77.146:28915 is where it lives.

How to join

How do I join My Untitled Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 213.176.77.146:28915; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.