Combat Local - Carbon Dev
Offline 213.182.203.76:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Combat Local - Carbon Dev rank against other Rust servers?
Over the past week it ranks #11,548 for player hours, which puts Combat Local - Carbon Dev in the top 52% of all ranked servers.
How busy is Combat Local - Carbon Dev?
At this count Combat Local - Carbon Dev is offline, with its last sighting 4 days 3 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on Combat Local - Carbon Dev mean?
What the game's server browser reads from Combat Local - Carbon Dev is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Combat Local - Carbon Dev?
These Rust Population lists include Combat Local - Carbon Dev: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on Combat Local - Carbon Dev?
Its rhythm cannot be told yet: too few of Combat Local - Carbon Dev's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 9 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Combat Local - Carbon Dev?
The name tells you nothing about gather rates: Combat Local - Carbon Dev states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Combat Local - Carbon Dev run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Combat Local - Carbon Dev. Your game needs the same protocol to join; Steam takes care of updating it.
Is Combat Local - Carbon Dev online, and how reliable is it?
Offline at the moment, Combat Local - Carbon Dev was last seen 4 days 3 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. It was first seen by Rust Population on 24 October 2026.
Where is Combat Local - Carbon Dev located?
A region is not published by Combat Local - Carbon Dev. Rust Population does not look up where the machine stands; it shows where the server says it is. 213.182.203.76:28015 is where it lives.
Getting in
How do I join Combat Local - Carbon Dev?
Open the console with F1 in Rust and enter client.connect 213.182.203.76:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.