Combat Local - Carbon Dev
Offline 213.182.203.86:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Combat Local - Carbon Dev rank against other Rust servers?
By player hours over the last seven days, Combat Local - Carbon Dev places at #11,526, within the top 52% of ranked servers.
How busy is Combat Local - Carbon Dev?
We have no live count for Combat Local - Carbon Dev right now. It was last seen 4 days 5 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on Combat Local - Carbon Dev mean?
These are the tags Combat Local - Carbon Dev publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Combat Local - Carbon Dev?
On Rust Population, Combat Local - Carbon Dev is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on Combat Local - Carbon Dev?
Too few wipes are on record for Combat Local - Carbon Dev to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 16 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Combat Local - Carbon Dev?
No gather rate appears in the name of Combat Local - Carbon Dev. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Combat Local - Carbon Dev run?
On Windows, Combat Local - Carbon Dev runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Combat Local - Carbon Dev online, and how reliable is it?
We last saw Combat Local - Carbon Dev 4 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. The first sighting by Rust Population was on 24 October 2026.
Where is Combat Local - Carbon Dev located?
Nothing published by Combat Local - Carbon Dev states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 213.182.203.86:28015.
How to join
How do I join Combat Local - Carbon Dev?
To connect directly, open Rust's console with F1 and type client.connect 213.182.203.86:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.