Local Staging Test
Offline 213.193.252.202:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Staging Test rank against other Rust servers?
By player hours over the last seven days, Local Staging Test places at #16,608, within the top 70% of ranked servers.
How busy is Local Staging Test?
We have no live count for Local Staging Test right now. It was last seen 27 days 13 hours ago.
Tags
What do the server tags on Local Staging Test mean?
These are the tags Local Staging Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166427 (Build): Game build: 166427; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Staging Test?
Local Staging Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Local Staging Test?
Its rhythm cannot be told yet: too few of Local Staging Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 28 days 2 hours ago.
Settings
Which map does Local Staging Test run?
A procedural map, generated by the game, is in use on Local Staging Test.
What are the rules and settings on Local Staging Test?
Nothing in Local Staging Test's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Local Staging Test run?
The setup is Rust network protocol 2634 and build 166427 on Windows for Local Staging Test. Steam updates your game automatically, but you need the same protocol to join.
Is Local Staging Test online, and how reliable is it?
Currently offline, Local Staging Test was last seen 27 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is Local Staging Test located?
No region is published by Local Staging Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 213.193.252.202:28015.
How to join
How do I join Local Staging Test?
Either enter client.connect 213.193.252.202:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.