Rust PopulationField survey · Rust servers
Observing 75,280 players 11,830 servers 3,722 with someone on 228 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,600habitat unknownfirst seen 6 Oct 2026

4Netplayers-5400HalleinGoesRust

Online 213.202.203.53:28015 checked 8m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#6,600
top 30%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:29 UTC21d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 4Netplayers-5400HalleinGoesRust rank against other Rust servers?

Over the past week it ranks #6,600 for player hours, which puts 4Netplayers-5400HalleinGoesRust in the top 30% of all ranked servers.

How busy is 4Netplayers-5400HalleinGoesRust?

Of its 10 slots, 4Netplayers-5400HalleinGoesRust is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. In the last 48 hours the peak hour came at 15:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on 4Netplayers-5400HalleinGoesRust mean?

These are the tags 4Netplayers-5400HalleinGoesRust publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 4Netplayers-5400HalleinGoesRust?

On Rust Population, 4Netplayers-5400HalleinGoesRust is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on 4Netplayers-5400HalleinGoesRust?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 25 hours in.

What is the wipe schedule on 4Netplayers-5400HalleinGoesRust?

Too few wipes are on record for 4Netplayers-5400HalleinGoesRust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 20 hours ago the current world was made.

Settings

Which map does 4Netplayers-5400HalleinGoesRust run?

4Netplayers-5400HalleinGoesRust uses a map the game generates, procedural, at size 4,500 with seed 1234567890. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on 4Netplayers-5400HalleinGoesRust?

Nothing in 4Netplayers-5400HalleinGoesRust's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does 4Netplayers-5400HalleinGoesRust run?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers-5400HalleinGoesRust uses. The protocol must match for you to join, and Steam updates it for you.

Does 4Netplayers-5400HalleinGoesRust run smoothly?

In the last 48 hours, it averaged 28 server fps, with a low of 21. Entities peaked at 805,881, including buildings, deployables and everything else. Memory use peaked at 9,730 MB. What players experience as lag comes from low fps and a rising entity count.

Is 4Netplayers-5400HalleinGoesRust online, and how reliable is it?

4Netplayers-5400HalleinGoesRust is up and running at the moment. About 29 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 6 October 2026.

Where is 4Netplayers-5400HalleinGoesRust located?

No region is published by 4Netplayers-5400HalleinGoesRust. Rust Population does not look up where the machine stands; it shows where the server says it is. 213.202.203.53:28015 is where it lives.

Getting in

How do I join 4Netplayers-5400HalleinGoesRust?

Open the console with F1 in Rust and enter client.connect 213.202.203.53:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.