Black Muerta 4Netplayers
Online 213.202.205.35:21600 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Black Muerta 4Netplayers rank against other Rust servers?
By player hours over the last seven days, Black Muerta 4Netplayers places at #7,487, within the top 34% of ranked servers.
How busy is Black Muerta 4Netplayers?
The count reads 0 players on Black Muerta 4Netplayers, which has 10 slots. Averaged over seven days, it drew 0 players and reached a peak of 2.
Lists and tags
What do the server tags on Black Muerta 4Netplayers mean?
What the game's server browser reads from Black Muerta 4Netplayers is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Black Muerta 4Netplayers?
Black Muerta 4Netplayers appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on Black Muerta 4Netplayers?
The record holds too few of Black Muerta 4Netplayers's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does Black Muerta 4Netplayers run?
The map on Black Muerta 4Netplayers is procedural, made by the game at size 4,000 from seed 1234567890. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Black Muerta 4Netplayers?
No gather rate appears in the name of Black Muerta 4Netplayers. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Black Muerta 4Netplayers run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Black Muerta 4Netplayers. Your game needs the same protocol to join; Steam takes care of updating it.
Does Black Muerta 4Netplayers run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 28. Up to 91,194 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,199 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Black Muerta 4Netplayers online, and how reliable is it?
Right now, Black Muerta 4Netplayers is online. About 47 hours ago, it restarted, according to its uptime. Over the last 4 full days, 95 of 96 hours were online, or 99%. The first sighting by Rust Population was on 24 October 2026.
Where is Black Muerta 4Netplayers located?
No region is published by Black Muerta 4Netplayers. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 213.202.205.35:21600.
Getting in
How do I join Black Muerta 4Netplayers?
Either enter client.connect 213.202.205.35:21600 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.