4Netplayers Rust Server probe 1
Offline 213.202.205.40:23500 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
By player hours over the last seven days, 4Netplayers Rust Server probe 1 places at #12,978, within the top 59% of ranked servers.
How busy is 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 is offline at this count; we last saw it 10 days 13 hours ago.
Lists and tags
What do the server tags on 4Netplayers Rust Server probe 1 mean?
These are the tags 4Netplayers Rust Server probe 1 publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 4Netplayers Rust Server probe 1?
On Rust Population, 4Netplayers Rust Server probe 1 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on 4Netplayers Rust Server probe 1?
The record holds too few of 4Netplayers Rust Server probe 1's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 16 hours ago the current world was made.
Settings
Which map does 4Netplayers Rust Server probe 1 run?
A procedural map of size 4,450 from seed 1234567890, generated by the game, is in use on 4Netplayers Rust Server probe 1. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 4Netplayers Rust Server probe 1?
The name tells you nothing about gather rates: 4Netplayers Rust Server probe 1 states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 4Netplayers Rust Server probe 1 run?
The setup is Rust network protocol 2634 and build 167781 on Linux for 4Netplayers Rust Server probe 1. Steam updates your game automatically, but you need the same protocol to join.
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
We last saw 4Netplayers Rust Server probe 1 10 days 13 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 18 October 2026.
Where is 4Netplayers Rust Server probe 1 located?
No region is published by 4Netplayers Rust Server probe 1. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 213.202.205.40:23500.
Getting in
How do I join 4Netplayers Rust Server probe 1?
Either enter client.connect 213.202.205.40:23500 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.