4Netplayers Rust Server von David
Offline 213.202.205.63:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:46 UTC19d ago | 1 | – | running | 0 |
| Wed 7 Oct, 18:21 UTC20d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Server von David rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server von David at #15,412, within the top 69% of all ranked servers.
How busy is 4Netplayers Rust Server von David?
We have no live count for 4Netplayers Rust Server von David right now. It was last seen 2 days 10 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on 4Netplayers Rust Server von David mean?
The game's server browser reads the tags 4Netplayers Rust Server von David publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 4Netplayers Rust Server von David?
These Rust Population lists include 4Netplayers Rust Server von David: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on 4Netplayers Rust Server von David?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server von David?
Its rhythm cannot be told yet: too few of 4Netplayers Rust Server von David's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 19 days 20 hours ago.
Map and rules
Which map does 4Netplayers Rust Server von David run?
A procedural map of size 4,000 from seed 1234567890, generated by the game, is in use on 4Netplayers Rust Server von David. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 4Netplayers Rust Server von David?
No gather rate appears in the name of 4Netplayers Rust Server von David. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does 4Netplayers Rust Server von David run?
On Linux, 4Netplayers Rust Server von David runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is 4Netplayers Rust Server von David online, and how reliable is it?
We last saw 4Netplayers Rust Server von David 2 days 10 hours ago, and it is offline now. Over the last 7 full days, 117 of 168 hours were online, or 70%. On 7 October 2026, Rust Population saw it for the first time.
Where is 4Netplayers Rust Server von David located?
Nothing published by 4Netplayers Rust Server von David states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 213.202.205.63:28015 is where it lives.
How to join
How do I join 4Netplayers Rust Server von David?
Open the console with F1 in Rust and enter client.connect 213.202.205.63:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.