4Netplayers Racoon
Offline 213.202.226.77:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 04:44 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Racoon rank against other Rust servers?
By player hours over the last seven days, 4Netplayers Racoon places at #15,982, within the top 71% of ranked servers.
How busy is 4Netplayers Racoon?
We have no live count for 4Netplayers Racoon right now. It was last seen 23 days 5 hours ago.
Tags
What do the server tags on 4Netplayers Racoon mean?
What the game's server browser reads from 4Netplayers Racoon is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 4Netplayers Racoon?
4Netplayers Racoon appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on 4Netplayers Racoon?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on 4Netplayers Racoon?
Too few wipes are on record for 4Netplayers Racoon to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 12 hours ago, that is how long the current world has stood.
Settings
Which map does 4Netplayers Racoon run?
The map on 4Netplayers Racoon is procedural, made by the game at size 4,000 from seed 1234567890. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 4Netplayers Racoon?
No gather rate appears in the name of 4Netplayers Racoon. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 4Netplayers Racoon run?
On Linux, 4Netplayers Racoon runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is 4Netplayers Racoon online, and how reliable is it?
Offline at the moment, 4Netplayers Racoon was last seen 23 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is 4Netplayers Racoon located?
No region is published by 4Netplayers Racoon. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 213.202.226.77:28015 is where it lives.
How to join
How do I join 4Netplayers Racoon?
To connect directly, open Rust's console with F1 and type client.connect 213.202.226.77:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.