SERVERNAME
Offline 213.226.113.65:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SERVERNAME rank against other Rust servers?
By player hours over the last seven days, SERVERNAME places at #12,914, within the top 60% of ranked servers.
How busy is SERVERNAME?
SERVERNAME is offline at this count; we last saw it 14 days 18 hours ago.
Lists and tags
What do the server tags on SERVERNAME mean?
What the game's server browser reads from SERVERNAME is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp32 (Max players): You can join up to 32 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SERVERNAME?
SERVERNAME appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on SERVERNAME?
Too few wipes are on record for SERVERNAME to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 15 days 2 hours ago the current world was made.
Settings
Which map does SERVERNAME run?
SERVERNAME uses a map the game generates: procedural.
What are the rules and settings on SERVERNAME?
Nothing in SERVERNAME's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does SERVERNAME run?
The setup is Rust network protocol 2634 and build 167781 on Windows for SERVERNAME. Your game needs the same protocol to join; Steam takes care of updating it.
Is SERVERNAME online, and how reliable is it?
Currently offline, SERVERNAME was last seen 14 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 14 October 2026.
Where is SERVERNAME located?
No region is published by SERVERNAME. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 213.226.113.65:28015.
Getting in
How do I join SERVERNAME?
Open the console with F1 in Rust and enter client.connect 213.226.113.65:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.