JackNovaServer
Offline 213.252.247.10:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does JackNovaServer rank against other Rust servers?
The last seven days of player hours place JackNovaServer at #13,608, within the top 62% of all ranked servers.
How busy is JackNovaServer?
We have no live count for JackNovaServer right now. It was last seen 19 days 22 hours ago.
Lists and tags
What do the server tags on JackNovaServer mean?
These are the tags JackNovaServer publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include JackNovaServer?
These Rust Population lists include JackNovaServer: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on JackNovaServer?
Its rhythm cannot be told yet: too few of JackNovaServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 30 days 8 hours ago the current world was made.
Settings
Which map does JackNovaServer run?
A procedural map, generated by the game, is in use on JackNovaServer.
What are the rules and settings on JackNovaServer?
Nothing in JackNovaServer's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does JackNovaServer run?
On Windows, JackNovaServer runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.
Is JackNovaServer online, and how reliable is it?
We last saw JackNovaServer 19 days 22 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 9 October 2026.
Where is JackNovaServer located?
Nothing published by JackNovaServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 213.252.247.10:28015.
Getting in
How do I join JackNovaServer?
Open the console with F1 in Rust and enter client.connect 213.252.247.10:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.