Rust PopulationField survey · Rust servers
Observing 55,156 players 11,749 servers 3,381 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,484habitat unknownfirst seen 13 Sep 2026

Fudge Begynderserver(Casual Beta:Ticket on discord for access)

Online 213.32.245.243:28019 checked 7m ago

biweekly wipes vanillamoddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
4
peak 18
Rank
#1,484
top 7%
Last wipe
6d ago
biweekly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246800:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
18
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
21d 14h
Thu 19 Nov, 13:55 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 31 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:55 UTC6d ago 18 – running 2
Thu 15 Oct, 13:57 UTC13d ago 19 halved by day 2 7 days 2
Thu 1 Oct, 17:41 UTC FW27d ago 17 halved by day 3 13.8 days 0
Thu 17 Sep, 14:37 UTC41d ago 12 halved by day 7 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Fudge Begynderserver(Casual Beta:Ticket on discord for access) rank against other Rust servers?

By player hours over the last seven days, Fudge Begynderserver(Casual Beta:Ticket on discord for access) places at #1,484, within the top 7% of ranked servers.

How busy is Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

The count reads 0 players on Fudge Begynderserver(Casual Beta:Ticket on discord for access), which has 50 slots. Seven days of counting give an average of 4 players and a peak of 18. In the last 48 hours the peak hour came at 18:00 UTC, averaging 6 players.

Tags

What do the server tags on Fudge Begynderserver(Casual Beta:Ticket on discord for access) mean?

These are the tags Fudge Begynderserver(Casual Beta:Ticket on discord for access) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^r (Roleplay): Roleplay is the focus of this server; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

These Rust Population lists include Fudge Begynderserver(Casual Beta:Ticket on discord for access): Modded Rust servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

Averaged over recent wipes, 18 players were counted at the busiest point. Peak came 31 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

Fudge Begynderserver(Casual Beta:Ticket on discord for access) follows a wipe rhythm of every other Thursday at 13:55 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 days 9 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does Fudge Begynderserver(Casual Beta:Ticket on discord for access) run?

Fudge Begynderserver(Casual Beta:Ticket on discord for access) uses a map the game generates, procedural, at size 4,250 with seed 1766321803. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

No gather rate appears in the name of Fudge Begynderserver(Casual Beta:Ticket on discord for access). The group limit is 8 players, which is the default. roleplay is what it runs, roleplay rules, jobs and towns. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Fudge Begynderserver(Casual Beta:Ticket on discord for access) run?

On Windows, Fudge Begynderserver(Casual Beta:Ticket on discord for access) runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Fudge Begynderserver(Casual Beta:Ticket on discord for access) run smoothly?

It ran at 95 server fps on average over the last 48 hours, and never went below 28. Entities peaked at 132,771, including buildings, deployables and everything else. Memory use peaked at 5,577 MB. Players feel lag when fps is low and the entity count climbs.

Is Fudge Begynderserver(Casual Beta:Ticket on discord for access) online, and how reliable is it?

Right now, Fudge Begynderserver(Casual Beta:Ticket on discord for access) is online. The uptime it reports suggests a restart roughly 17 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Fudge Begynderserver(Casual Beta:Ticket on discord for access) located?

No region is published by Fudge Begynderserver(Casual Beta:Ticket on discord for access). The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 213.32.245.243:28019.

How to join

How do I join Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

To connect directly, open Rust's console with F1 and type client.connect 213.32.245.243:28019; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://fudgegaming.dk/.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^r
Roleplay Roleplay is the focus of this server.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.