Rust PopulationField survey · Rust servers
Observing 52,970 players 11,690 servers 3,210 with someone on 138 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,075habitat unknownfirst seen 13 Sep 2026

Fudge PvE Testserver

Offline 213.32.245.243:28317 checked 11d ago

moddedoxide

Measurements

Players now
1/ ?
= 1 player
7-day average
0
peak –
Rank
#13,075
top 60%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctSat 10 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:08 UTC14d ago 1 – running 0
Sat 10 Oct, 23:59 UTC18d ago 4 held half 3.5 days 4
Sat 10 Oct, 00:12 UTC19d ago 5 – 1 days 3
Mon 5 Oct, 02:01 UTC24d ago 4 held half 4.9 days 2
Fri 2 Oct, 12:05 UTC26d ago 4+1 queue held half 2.6 days 1
Mon 28 Sep, 12:43 UTC30d ago 1 – 4 days 0
Sun 20 Sep, 15:51 UTC38d ago 1 halved by day 3 7.9 days 1
Sun 13 Sep, 13:00 UTC45d ago 3 halved by day 4 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Fudge PvE Testserver rank against other Rust servers?

By player hours over the last seven days, Fudge PvE Testserver places at #13,075, within the top 60% of ranked servers.

How busy is Fudge PvE Testserver?

We have no live count for Fudge PvE Testserver right now. It was last seen 11 days 1 hours ago.

Lists and tags

What do the server tags on Fudge PvE Testserver mean?

The game's server browser reads the tags Fudge PvE Testserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Fudge PvE Testserver?

Fudge PvE Testserver appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Fudge PvE Testserver?

The busiest point of its recent wipes averaged 3 players. 0 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on Fudge PvE Testserver?

Irregular times are when Fudge PvE Testserver wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 18 days 9 hours ago, that is how long the current world has stood.

Settings

Which map does Fudge PvE Testserver run?

Fudge PvE Testserver uses a map the game generates, procedural, at size 4,250 with seed 128664991. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Fudge PvE Testserver?

The name tells you nothing about gather rates: Fudge PvE Testserver states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Fudge PvE Testserver run?

On Windows, Fudge PvE Testserver runs Rust network protocol 2634 and build 166586. Your game needs the same protocol to join; Steam takes care of updating it.

Is Fudge PvE Testserver online, and how reliable is it?

We last saw Fudge PvE Testserver 11 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Fudge PvE Testserver located?

No region is published by Fudge PvE Testserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 213.32.245.243:28317.

How to join

How do I join Fudge PvE Testserver?

To connect directly, open Rust's console with F1 and type client.connect 213.32.245.243:28317; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://fudgegaming.dk/.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166586
Build This server runs game build 166586.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.