Rust PopulationField survey · Rust servers
Observing 33,677 players 11,663 servers 2,838 with someone on 84 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,460habitat unknownfirst seen 22 Sep 2026

Server_216_DevBlog

Offline 213.5.195.22:28015 checked 36d ago

modded

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,460
top 67%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Server_216_DevBlog rank against other Rust servers?

By player hours over the last seven days, Server_216_DevBlog places at #15,460, within the top 67% of ranked servers.

How busy is Server_216_DevBlog?

Server_216_DevBlog is offline at this count; we last saw it 36 days 11 hours ago.

Tags

What do the server tags on Server_216_DevBlog mean?

These are the tags Server_216_DevBlog publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; v2180 (Protocol): Your game needs the same version, protocol 2180, to join; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): This server appears under Modded because plugins or settings alter the game; hdf93daba (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Server_216_DevBlog?

Server_216_DevBlog appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded.

Wipe notes

What is the wipe schedule on Server_216_DevBlog?

Too few wipes are on record for Server_216_DevBlog to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 36 days 11 hours ago, that is how long the current world has stood.

Settings

Which map does Server_216_DevBlog run?

The map on Server_216_DevBlog is procedural, made by the game.

What are the rules and settings on Server_216_DevBlog?

Nothing in Server_216_DevBlog's name says how gather works. The group limit goes unstated. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does Server_216_DevBlog run?

Rust network protocol 2180 on Windows is what Server_216_DevBlog uses. Steam updates your game automatically, but you need the same protocol to join.

Is Server_216_DevBlog online, and how reliable is it?

We last saw Server_216_DevBlog 36 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 22 September 2026.

Where is Server_216_DevBlog located?

A region is not published by Server_216_DevBlog. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 213.5.195.22:28015.

How to join

How do I join Server_216_DevBlog?

To connect directly, open Rust's console with F1 and type client.connect 213.5.195.22:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
v2180
Protocol Your game needs the same version, protocol 2180, to join.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is in use.
modded
Modded This server appears under Modded because plugins or settings alter the game.

Other

hdf93daba
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.