S
Offline 216.106.176.45:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 15:25 UTC45d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does S rank against other Rust servers?
By player hours over the last seven days, S places at #15,181, within the top – of ranked servers.
How busy is S?
At this count S is offline, with its last sighting 45 days 16 hours ago.
Tags
What do the server tags on S mean?
What the game's server browser reads from S is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): This server runs game build 163493; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include S?
On Rust Population, S is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on S?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on S?
Its rhythm cannot be told yet: too few of S's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 45 days 16 hours ago the current world was made.
Settings
Which map does S run?
A procedural map, generated by the game, is in use on S.
What are the rules and settings on S?
The name tells you nothing about gather rates: S states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does S run?
On Windows, S runs Rust network protocol 2633 and build 163493. Steam updates your game automatically, but you need the same protocol to join.
Is S online, and how reliable is it?
Currently offline, S was last seen 45 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is S located?
A region is not published by S. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 216.106.176.45:28015.
Getting in
How do I join S?
To connect directly, open Rust's console with F1 and type client.connect 216.106.176.45:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.