S
Offline 216.106.187.115:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 00:36 UTC45d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does S rank against other Rust servers?
By player hours over the last seven days, S places at #12,900, within the top – of ranked servers.
How busy is S?
We have no live count for S right now. It was last seen 44 days 19 hours ago.
Lists and tags
What do the server tags on S mean?
The game's server browser reads the tags S publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): This server runs game build 163493; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include S?
On Rust Population, S is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on S?
Across its recent wipes the busiest crowds averaged 1 players. 10 hours after the latest wipe the crowd peaked.
What is the wipe schedule on S?
Too few wipes are on record for S to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 45 days 6 hours ago.
Map and rules
Which map does S run?
A procedural map, generated by the game, is in use on S.
What are the rules and settings on S?
Nothing in S's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does S run?
The setup is Rust network protocol 2633 and build 163493 on Windows for S. Your game needs the same protocol to join; Steam takes care of updating it.
Is S online, and how reliable is it?
Currently offline, S was last seen 44 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is S located?
A region is not published by S. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 216.106.187.115:28015.
Getting in
How do I join S?
To connect directly, open Rust's console with F1 and type client.connect 216.106.187.115:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.