Public Enemies
Offline 216.116.13.40:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Public Enemies rank against other Rust servers?
Over the past week it ranks #15,330 for player hours, which puts Public Enemies in the top 69% of all ranked servers.
How busy is Public Enemies?
Public Enemies is offline at this count; we last saw it 9 days 20 hours ago.
Tags
What do the server tags on Public Enemies mean?
The game's server browser reads the tags Public Enemies publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Public Enemies?
Public Enemies appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Public Enemies?
Its rhythm cannot be told yet: too few of Public Enemies's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 11 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does Public Enemies run?
Public Enemies uses a map the game generates, procedural, at size 3,000 with seed 12345. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Public Enemies?
No gather rate appears in the name of Public Enemies. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Public Enemies run?
On Windows, Public Enemies runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is Public Enemies online, and how reliable is it?
We last saw Public Enemies 9 days 20 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 18 October 2026.
Where is Public Enemies located?
Nothing published by Public Enemies states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 216.116.13.40:28015.
How to join
How do I join Public Enemies?
To connect directly, open Rust's console with F1 and type client.connect 216.116.13.40:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.