YD2011
Offline 216.131.117.168:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does YD2011 rank against other Rust servers?
By player hours over the last seven days, YD2011 places at #16,009, within the top 71% of ranked servers.
How busy is YD2011?
We have no live count for YD2011 right now. It was last seen 24 days 6 hours ago.
Lists and tags
What do the server tags on YD2011 mean?
The game's server browser reads the tags YD2011 publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs160556 (Build): This server runs game build 160556; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include YD2011?
YD2011 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on YD2011?
Too few wipes are on record for YD2011 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 80 days 20 hours ago the current world was made.
Settings
Which map does YD2011 run?
YD2011 uses a map the game generates: procedural.
What are the rules and settings on YD2011?
The name tells you nothing about gather rates: YD2011 states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does YD2011 run?
Rust network protocol 2632 and build 160556 on Windows is what YD2011 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is YD2011 online, and how reliable is it?
Currently offline, YD2011 was last seen 24 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 4 October 2026.
Where is YD2011 located?
Nothing published by YD2011 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 216.131.117.168:28015 is where it lives.
How to join
How do I join YD2011?
To connect directly, open Rust's console with F1 and type client.connect 216.131.117.168:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.