Datawarp-Rust
Online 216.146.25.33:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:50 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Datawarp-Rust rank against other Rust servers?
The last seven days of player hours place Datawarp-Rust at #7,405, within the top 33% of all ranked servers.
How busy is Datawarp-Rust?
The count reads 0 players on Datawarp-Rust, which has 100 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 15:00 UTC, averaging 1 players.
Tags
What do the server tags on Datawarp-Rust mean?
These are the tags Datawarp-Rust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Datawarp-Rust?
These Rust Population lists include Datawarp-Rust: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Datawarp-Rust?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Datawarp-Rust?
The record holds too few of Datawarp-Rust's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 19 days 4 hours ago the current world was made.
Settings
Which map does Datawarp-Rust run?
The map on Datawarp-Rust is procedural, made by the game at size 4,500 from seed 27944. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Datawarp-Rust?
The name tells you nothing about gather rates: Datawarp-Rust states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Datawarp-Rust run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Datawarp-Rust. The protocol must match for you to join, and Steam updates it for you.
Does Datawarp-Rust run smoothly?
It ran at 110 server fps on average over the last 48 hours, and never went below 58. Entities peaked at 116,772, including buildings, deployables and everything else. The highest memory usage was 5,423 MB. What players experience as lag comes from low fps and a rising entity count.
Is Datawarp-Rust online, and how reliable is it?
Datawarp-Rust is up and running at the moment. About 5 days 10 hours ago, it restarted, according to its uptime. It was up 85% of the time over the last 7 full days, 142 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Datawarp-Rust located?
A region is not published by Datawarp-Rust. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 216.146.25.33:28015.
How to join
How do I join Datawarp-Rust?
Either enter client.connect 216.146.25.33:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.