GAME_RUST
Offline 216.147.125.203:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does GAME_RUST rank against other Rust servers?
Over the past week it ranks #15,323 for player hours, which puts GAME_RUST in the top 69% of all ranked servers.
How busy is GAME_RUST?
We have no live count for GAME_RUST right now. It was last seen 5 days 19 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on GAME_RUST mean?
These are the tags GAME_RUST publishes, as read by the game's server browser: mp20 (Max players): The server has 20 slots; v1805 (Protocol): Your game needs the same version, protocol 1805, to join; oxide (Oxide): The plugin framework Oxide (uMod) runs on this server; modded (Modded): This server appears under Modded because plugins or settings alter the game; h3f8af68b (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include GAME_RUST?
On Rust Population, GAME_RUST is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.
Wipe notes
What is the wipe schedule on GAME_RUST?
Too few wipes are on record for GAME_RUST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too.
Settings
Which map does GAME_RUST run?
GAME_RUST uses a map the game generates: procedural.
What are the rules and settings on GAME_RUST?
The name tells you nothing about gather rates: GAME_RUST states none. The group limit goes unstated. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does GAME_RUST run?
The setup is Rust network protocol 1805 on Windows for GAME_RUST. Your game needs the same protocol to join; Steam takes care of updating it.
Is GAME_RUST online, and how reliable is it?
We last saw GAME_RUST 5 days 19 hours ago, and it is offline now. Over the last 6 full days, 2 of 144 hours were online, or 1%. On 22 October 2026, Rust Population saw it for the first time.
Where is GAME_RUST located?
A region is not published by GAME_RUST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 216.147.125.203:28015 is where it lives.
Getting in
How do I join GAME_RUST?
To connect directly, open Rust's console with F1 and type client.connect 216.147.125.203:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.