RustStyle - Pelican
Offline 216.152.156.162:28025 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustStyle - Pelican rank against other Rust servers?
By player hours over the last seven days, RustStyle - Pelican places at #15,344, within the top 69% of ranked servers.
How busy is RustStyle - Pelican?
At this count RustStyle - Pelican is offline, with its last sighting 5 days 10 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on RustStyle - Pelican mean?
What the game's server browser reads from RustStyle - Pelican is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustStyle - Pelican?
On Rust Population, RustStyle - Pelican is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on RustStyle - Pelican?
Its rhythm cannot be told yet: too few of RustStyle - Pelican's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 8 days 9 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustStyle - Pelican run?
RustStyle - Pelican uses a map the game generates: procedural.
What are the rules and settings on RustStyle - Pelican?
Nothing in RustStyle - Pelican's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustStyle - Pelican run?
The setup is Rust network protocol 2634 and build 167781 on Linux for RustStyle - Pelican. The protocol must match for you to join, and Steam updates it for you.
Is RustStyle - Pelican online, and how reliable is it?
We last saw RustStyle - Pelican 5 days 10 hours ago, and it is offline now. It was up 36% of the time over the last 7 full days, 61 out of 168 hours. The first sighting by Rust Population was on 20 October 2026.
Where is RustStyle - Pelican located?
Nothing published by RustStyle - Pelican states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 216.152.156.162:28025 is where it lives.
How to join
How do I join RustStyle - Pelican?
Either enter client.connect 216.152.156.162:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.