map preview (not joinable)
Offline 216.158.94.98:39765 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does map preview (not joinable) rank against other Rust servers?
By player hours over the last seven days, map preview (not joinable) places at #15,351, within the top 69% of ranked servers.
How busy is map preview (not joinable)?
We have no live count for map preview (not joinable) right now. It was last seen 3 days 1 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on map preview (not joinable) mean?
These are the tags map preview (not joinable) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include map preview (not joinable)?
On Rust Population, map preview (not joinable) is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on map preview (not joinable)?
Its rhythm cannot be told yet: too few of map preview (not joinable)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 1 hours ago the current world was made.
Map and rules
Which map does map preview (not joinable) run?
A procedural map, generated by the game, is in use on map preview (not joinable).
What are the rules and settings on map preview (not joinable)?
Nothing in map preview (not joinable)'s name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does map preview (not joinable) run?
Rust network protocol 2635 and build 168909 on Linux is what map preview (not joinable) uses. Steam updates your game automatically, but you need the same protocol to join.
Is map preview (not joinable) online, and how reliable is it?
Offline at the moment, map preview (not joinable) was last seen 3 days 1 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. It was first seen by Rust Population on 26 October 2026.
Where is map preview (not joinable) located?
Nothing published by map preview (not joinable) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 216.158.94.98:39765.
Getting in
How do I join map preview (not joinable)?
To connect directly, open Rust's console with F1 and type client.connect 216.158.94.98:39765; or press Launch Rust on this page and Steam opens Rust and joins for you.