Rust PopulationField survey · Rust servers
Observing 32,059 players 11,620 servers 2,776 with someone on 73 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,351habitat unknownfirst seen 26 Oct 2026

map preview (not joinable)

Offline 216.158.94.98:39765 checked 3d ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does map preview (not joinable) rank against other Rust servers?

By player hours over the last seven days, map preview (not joinable) places at #15,351, within the top 69% of ranked servers.

How busy is map preview (not joinable)?

We have no live count for map preview (not joinable) right now. It was last seen 3 days 1 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on map preview (not joinable) mean?

These are the tags map preview (not joinable) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include map preview (not joinable)?

On Rust Population, map preview (not joinable) is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What is the wipe schedule on map preview (not joinable)?

Its rhythm cannot be told yet: too few of map preview (not joinable)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 1 hours ago the current world was made.

Map and rules

Which map does map preview (not joinable) run?

A procedural map, generated by the game, is in use on map preview (not joinable).

What are the rules and settings on map preview (not joinable)?

Nothing in map preview (not joinable)'s name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does map preview (not joinable) run?

Rust network protocol 2635 and build 168909 on Linux is what map preview (not joinable) uses. Steam updates your game automatically, but you need the same protocol to join.

Is map preview (not joinable) online, and how reliable is it?

Offline at the moment, map preview (not joinable) was last seen 3 days 1 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. It was first seen by Rust Population on 26 October 2026.

Where is map preview (not joinable) located?

Nothing published by map preview (not joinable) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 216.158.94.98:39765.

Getting in

How do I join map preview (not joinable)?

To connect directly, open Rust's console with F1 and type client.connect 216.158.94.98:39765; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.